
Nortion Adoulin
Federal Navy Academy Gallente Federation
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Posted - 2015.06.26 13:57:08 -
[1] - Quote
Hi first ever post but I been playing nearly 2 years now so hereGÇÖs my thoughts.
DST should get Bubble Immunity whether heard wired or a fitted module I donGÇÖt care. (How about a module that can also fit Exhumers) Cov-ops probably not
I read a lot about how they are two strong as it is but I discovered that if you try to do anything that requires regular runs along a fixed route then there always someone who will see it and kill you time and time again. You donGÇÖt have to be stupid or lazy to lose if the other guy comes with 4 friends and fully fitted for the job.
LetGÇÖs face it most eve players are in small 1-10 player corps if not in there NPC corp. and why is this. Because they donGÇÖt play 30 hours a week just a few hours here and there. It takes a lot of time and commitment to join a larger corp. and help run it. I know it what I spend most of my time doing. But whatGÇÖs this got to do with DST and bubbles. Well most of null is empty just because a lot of players just canGÇÖt be bothered to mess around with large alliances and all the other **** that it involves. They mine do some manufacturing and run sites and missions. They just donGÇÖt go to null because itGÇÖs just too hard to live out there. Getting there is not to hard but then what. CanGÇÖt buy ships or fittings at any friendly stations to shop at that arenGÇÖt camped with Alpha fitted gangs. Moving your stuff out there or stuff back is imposable without a J-freighter and there not an affordable option. Get a scout. I played for over 19 months before I got a second account and I only run the two. I just find controlling two at the same time I am about 70% effective with each. For a lone player itGÇÖs just not worth it and most of the players in eve are lone players. They may do some faction warfare but itGÇÖs on their own time and at their own pace. Null isnGÇÖt that dangerous itGÇÖs just too much hard work for a lone player to do. Guess what guys EVE is a game! If something you enjoy doing in Hi sec is just too much trouble to do in null or Low then why bother going to there. If DST allows more access to null and help more players live there then itGÇÖs worth it. A DST will probity move no more than 60,000m\3 or 1/10th a jump freighter per trip (skill Lv 4) so itGÇÖs going to boost hi GÇônull trade and get it out of the monopoly of the big factions. Everyone against it is already out there and in large gangs hunting down ships that havenGÇÖt got a chance in hell of surviving more than 10 seconds under fire from you. You like the way things are because itGÇÖs you just padding your kill boards and itGÇÖs how you like the game. You say learn, change and adapt but if this change comes along you are the ones who have to learn change and adapt and you just donGÇÖt want to. Here is a hint Smart bombing battleship on the gate. There you got your counter to bubble immunity HAPPY NOW!!!!! How are lone players going to remove a gate camp by themselves? Gate camps interdict large areas of null and largely donGÇÖt bother the large factions who use J-freighters and Bubbles are just left there unattended so jumping into one you never know if its abandoned or there is a cloak ship ready to pop you. Those who say it will make stopping them imposable and should not be allowed need to know that we got that in Hi-sec. ItGÇÖs called GANKING! Undock, warp to safe spot, warp to target, Kill target, Disconnect, Re-connect back to your pod in a safe spot, Warp to station insta-dock. Dock in safe station. And yes itGÇÖs is imposable to stop, players use the system to their advantage to avoid being podded. If your are lone player or small corp. who just doesnGÇÖt want to be involved in endless wars then there no stepping stone to Null. Giving bubble immunity will not allow lots of new players into null buy itself but should help with more free access to that section of space. More players more content for everyone.
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